

If you have installed it via Steam, then it will be at C:\Program Files (x86)\Steam\steamapps\common\Stonehearth. If you installed the game with the Humble Bundle installer, it will normally be at C:\Program Files (x86)\Stonehearth. Go to the Mods menu from the main menu, search for it in the Local mods column, and enable the "Microworld for Tests" mod. The microworld mod comes bundled with the game now (you can also find it on Github). The microworld mod helps us to test our mod faster, by creating a custom test world where we can use debug tools to spawn our modded entities, without having to go through the embarkation process every time we want to test something.įor testing biomes, however, there's no easy way, since you will want to check the whole map generation, not just a flat tiny world.
STONEHEARTH GAME UI DISAPPEARED HOW TO
How to create your own custom autotests.Executable 32-bit 64-bit Notes Windows: macOS (OS X) System requirements. First of all, find the Enable Manual Assignment setting and click the radio button next to Yes. UI Audio Sub Notes English: Spanish: Fan translation, download: Other information API. Open your preferred Web browser, type your Default Gateway number (IP address) into the address bar, and press Enter.Enter the username and password.

Usually we'll create our own test files inside of them, there's no need to make a separate mod with mixintos just for testing your custom mods. The game was released missing much of the content that was promised as part of the Kickstarters stretch goals. Building is one of the key gameplay features of Stonehearth. From the very start of the game, the player is able to build to their hearts content, only limited by the objects they can make in their town, and their own imagination. There are several mods that can help us test our own mods, besides using debugtools. The Builder tool within StoneHearth is an in-depth tool that allows the user to design and create buildings for their hearthlings to live in.
